Attack: 3/5

Speed: 3/5

Attack Speed: 3/5

Jump: 3/5

Reach: 3/5

Gravity: 3/5

Weight: 3/5

Traction: 3/5

Height: 3/5

Costumes Megaman changes the tint colour of his armor.

(Default) Blue







Megaman appears on the battlefield teleporting.


Up: Megaman throw his fist in the air.

Side: Megaman saids "lets do it"

Down: Megaman takes off his helmet and puts it back on.


Wall Jump


A: Punch (right)

AA: Punch (left)

AAA: Kick

A>: Jab

Smash A>: Mega Punch

A^: Uppercut

Smash A^:  Mega Upper

Av: Low Kick

Smash Av: Split Kick

Running A: Running Kick


A: Aerial Kick

A^: Flip Kick

A>: Buster Smash

Av: Screwdriver Kick

A<: Aerial Dropkick Kick


B: Mega Buster - Megaman shoots little energy pellets at at enemys. Hold B to charge. Changes when megaman gains an ability

B>: Copy Grab - Megaman grabs the enemies and absorb their power. Depending what their powers are... his standard special will change

Up Special Move:Jet Booster Description: This is like Diddy Kong's Rocketbarrel Boost except that this move is strictly a recovery move and doesn't do damage.

Down Special Move:Power Knuckle Description: Megaman unleashes a HUGE punch downward that has high KO potential. It's Megaman's strongest hand-to-hand combat move. But it executes rather slowly


Z: Grabs the enemy with both hands

Z+A: Knee

Z^: Throws the enemy and shoots upwards.

Z>: Strikes the Enemy forward.

Zv: Slams the enemy on the ground.

Z<: Throws the Enemy backwards and shoots.

Final Smash "Hyper Mega Man" Megaman grows in size and extends wings and a rocket pack from his back. He will then use a powerful blast from his arm cannon with rockets coming from his shoulders, boots, torso and back as well.

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